- E.H. Calvillo-Gámez, P. Cairns and Anna L. Cox, "Assessing the Core Elements of the Gaming Experience", Chapter 4 in R. Bernhaupt (Ed) "Evaluating User Experience in Games", Springer Verlag, London, UK, 2010.
- E.H. Calvillo-Gámez, P. Cairns and Anna L. Cox, "The Case of User Experience in Video Games", Proc. of the CLIHC 2009 Conference. Merida, Yucatan, México, November 2009.
- E.H. Calvillo-Gámez, P. Cairns and Anna L. Cox, "From the Gaming Experience to the Wider User Experience", Proc. of the BCS-HCI 2009 Conference. Cambridge, UK, September 2009.
- E.H. Calvillo-Gámez, "My PhD: Assessing the Gaming Experience", BCS Interfaces, 74 Spring 2008, London, UK, 2008.
- E.H. Calvillo-Gámez and P. Cairns, "Pulling the Strings. A Theory of Puppetry for the Gaming Experience" Third Conference on the Philosophy of Computer Games. Potsdam, Germany, May 2008. Cited by
- E.H. Calvillo-Gámez, P. Cairns and A. Blandford, "Assessing the Gaming Experience using Puppetry", Evaluating User Experience in Games workshop at ACM CHI 2008, Florence, Italy, 2008
- E.H. Calvillo-Gámez, "Assessing the Gaming Experience using Puppetry", Abstract and poster presented at the Human-Centred Technology Postgraduate Workshop 2007. Sussex, UK, December 6, 2007.
- E.H. Calvillo-Gámez, "The Role of Input Devices in the Gaming Experience", Proc. of the Ph.D. Consortium of the BCS-HCI 2007 Conference. Lancaster, UK, Aug 2007.
- E.H. Calvillo-Gámez, "The Role of Input Devices in the Gaming Experience", Proc. of the Ph.D. Consortium of the 14th European Conference on Cognitive Ergonomics. London, UK, Aug 2007.
- O. Shaer, N. Leland, E.H. Calvillo-Gámez, and R.J.K. Jacob, "The TAC Paradigm: Specifying Tangible User Interfaces", Personal and Ubiquitous Computing , vol. 8, no. 5, pp. 359-369, Sept. 2004. Cited by
- E.H. Calvillo-Gámez, J. Carbajal-Gutiérrez, K. Diaz de León, J. García Saucedo, et al. "Developing an Information System Using User Centered Design". In Proc. of IEEE ROC&C, 2004. Acapulco, México (Paper based on the work from a HCI class I thought).
- Hassoun, S., Cromer, C., Calvillo-Gámez E.H., "Static Timing Analysis for Level-Clocked Circuits in the Presence of Cross Talk", IEEE Transactions on Computer-Aided Design, September, 2003. Cited by
- E.H. Calvillo-Gámez, N. Leland, O. Shaer, and R.J.K. Jacob, "The TAC Paradigm: Unified Conceptual Framework to Represent Tangible User Interfaces," CLIHC 2003 Latin American Conference on Human-Computer Interaction , 2003. Cited by and by
- Hassoun, S., Cromer, C., Calvillo-Gámez E.H., "Verifying Clock Schedules in the Presence of Cross Talk", Design Automation and Test in Europe (DATE) Conference, March 2002. Cited by
- Calvillo-Gámez E.H. Guang H.K., Lim S., Mutuku F.L., "Information Infrastructure Enhancement Initiatives: A Case Study in Ghana". MIT, DHP P232/ ESD.127, 2002. Cited by
- Calvillo-Gámez, E.H. & Jacob, R.J.K, "Tangible Bookmarks", Tufts University 2002. (I can't find the PDF, but the results were presented at the Graduate Student Colloquia and the Computer Science Seminar - Click on link for Abstract.)
- Calvillo-Gámez E.H., "Visión Computacional y el Método de Conjunto de Niveles: Detección de Formas". Tesis de Licenciatura (Bachelors Degree Thesis), Supervisor: Dr. Gelasio Salazar , Facultad de Ciencias, Universidad Autonoma de San Luis Potosí, 1999.
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List of Publications
Labels: Publications